Saturday 16 October 2010

Something interesting...

We were asked to post about something that interested or inspired us, and I think this video sums up a few things that interest me very well. There are clear imperfections, but that's to be expected in something that isn't a budget-backed project.


OCB Roll' n Rock
Uploaded by renderyardchannel. - Check out other Film & TV videos.

What I like is the style. To say it's stylised dosen't do it justice. The entire clip is crackling with personality, and the animation using only black, white and grey is, whilst not entirely unique, far from the norm.

There's no real story to speak of, but I see it as a showcasing of some creativity. The stretching of characters, sentient cactus and ability of the main character to withstand being hurtled down a mountain speak of old-style Hannah Barbarah cartoons, but with an appearance of stylised realism.

Thinking around in circles a bit, I come to the thought that how good a film will be from a visual perspective comes from three things:

The art direction, the quality of the art, and the way it integrates with other parts of the film (sound and story). Avatar was an example of this done fairly well, for me. The art direction of a completely original world with a lot of interest to be drawn from it, the graphical quality was stunning, and it meshed in with the plot well enough.

The above clip has good art direction and visual gags, and meshes in well with the audio (the sound of the gunshot particularly made me smirk), which makes up for the lower quality of animation compared to budgeted released (not that it's bad to begin with).

I'd entered this course with the thought that I'd just be content to learn about the graphical quality and how to be good at it, but like a science, learning one without knowing anything of the other won't get you far.

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